Experimental Features in Minecraft: Boulder Edition

With each retail version of Minecraft: Boulder Edition, there are a few features that are currently in an experimental country. Experimental Features tin can be toggled on for creators who are interested in testing the latest features offered in both the beta and retail versions of Minecraft.

Experimental Features available in Minecraft: Bedrock Edition

There are 2 sets of experimental features available, depending on whether you are using a stable (retail) version of Minecraft or a beta version of Minecraft.

Retail

Listed below are the currently available Experimental Features in the latest retail build.

Experimental Toggle Features
Holiday Creator Features Information-driven block and particular features. We are receiving feedback on these features from Marketplace creators and map-makers.
Creation of Custom Biomes Exposing parameters for biome generation to creators, enabling them to create their own unique biome configurations.
Additional Modding Capabilities Enables an early on version of an API for creators. A newer version is in development. This toggle remains to support those who are currently using it.
Upcoming Creator Features Experimental features including player properties and fog volumes. Nosotros are receiving feedback on these features from Market creators and map-makers.
Enable GameTest Framework Provides capabilities for creators to validate their worlds and add-ons in Minecraft through a series of contained tests.

Beta

Listed beneath are the currently bachelor Experimental Features in the latest beta build.

Notation

Differences between available features are marked in Bold.

Experimental Toggle Features
Holiday Creator Features Data-driven block and item features. We are receiving feedback on these features from Marketplace creators and map-makers.
Creation of Custom Biomes Exposing parameters for biome generation to creators, enabling them to create their ain unique biome configurations.
Boosted Modding Capabilities Enables an early version of an API for creators. A newer version is in evolution. This toggle remains to support those who are currently using it.
Upcoming Creator Features Experimental features including thespian properties and fog volumes. We are receiving feedback on these features from Marketplace creators and map-makers.
Enable GameTest Framework Provides capabilities for creators to validate their worlds and add-ons in Minecraft through a series of contained tests.
Experimental Molang Features New container for Molang experimental queries and language features that aren't tied to other experimental toggles.

How do I activate an Experimental Features toggle for my world?

Yous can activate an experimental toggle for any of your new or existing worlds.

Alert

Activating experimental features that are however under evolution means that your earth might crash, break, or not work with time to come updates.

If you lot're planning to build content that yous want to share with the community, it would be best to do it in a non-experimental globe.

Toggle Experimental Features in a New World

If yous are building a new world from scratch to test experimental features, you tin can toggle which features you want enabled in the Game Settings.

  1. Under Game settings, navigate downward to Experiments and select a toggle to enable the characteristic.

    Image showcasing 4 toggles for experimental features available in Minecraft

  2. When you get the popup asking Activate Experimental Gameplay?, select Activate Experiments.

    image showing a pop up to confirm if you want ot activate experimental features in Minecraft.

Toggle Experimental Features in an Existing World

If you want to add experimental features to an existing world, open that world'southward game settings and actuate the toggles just like y'all would for a new earth.

Notation

A copy of your world will be generated automatically after yous activate an experimental feature toggle. Yous can also manually create copies of your earth as an extra precaution, in case something goes wrong.

  1. Select the world you want to add experimental features to and select the Edit button.

    image of a beta world with the edit button selected

  2. Nether Game settings, navigate down to Experiments and select a toggle to enable the feature.

    Image showcasing 4 toggles for experimental features available in Minecraft

  3. When you become the popup request Actuate Experimental Gameplay?, select Activate Experiments.

    image showing a pop up to confirm if you want ot activate experimental features in Minecraft

Afterwards you select Activate Experiments, a copy of your existing world will be created. The copy will take the same proper noun as the original world with "Copy of..." added in front of it.

Image showing a duplicated world

Verify that the World has Experimental Features Enabled

Later on you've created a world that has an experimental characteristic toggle enabled, your world will get a tag next to the game style in your Worlds listing that says Experimental.

image showcasing a survival world that has the Experimental tag applied

Some other way to identify if your world is using experimental toggles is to visit the settings for your world. In the Game world settings, coil down to the Experiments section to see which experiments are enabled.

Important

Worlds that use experimental features cannot be restored to a non-experimental state.

What'due south Next?

Now that yous take learned about experimental features within Minecraft, y'all tin can learn how to build content utilizing Holiday Creator Features such every bit a custom block.

To learn more near the GameTest Framework and how to get started, y'all can select the link beneath to run diverse GameTests in-game.